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Level/Quest Campaign - One Million

About
This project was a "Quest Campaign" assignment, where we would design a campaign for a game - detailing obstacles, player resources etc, showcasing the overall intensity, pacing and structure of the level. ​
Level/Quest Design
Details
This campaign was inspired by various Zombie shooters like Left 4 Dead or World War Z.
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This also acted as a "level 1" of sorts, which starts players off with the assumption that they are new players.
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A rough explanation of design decisions is detailed within the quest campaign below - this includes intensity levels, player resources, threats and goals, including references to the top-down map itself.
Zip file Includes:
Quest Campaign PDF
Map

Map

Quest Campaign_page-0001

Quest Campaign_page-0009

Map
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